About the New Pet Skill Update

Pet Skill

- Contents -
- Pet Slot Limit Expanded!
- New Pet Skills Added.
- Exisiting Pet Skills Adjusted.
- Pet Skill Level Up System Implemented.
- Introduction of New Pet Skills.
- Balance Adjustments to Existing Pet Skills.


- Pet Slot Limit Expanded! -



The max number of Pet Slots has been expanded to 18 slots (+12 slots).



- New Pet Skills Added -
New skills have been added to the list of skills that pets can learn at random through pet training.

- Newly Added Skills -
- Beat Down (Active Skill)
- Pet Bless (Active Skill)
- Bait Toss (Active Skill)
- Coin Toss (Active Skill)
- Move Attack (Active Skill)
- Dragonfall Arrow (Active Skill)

- Good Breeder (Passive Skills)
- Fuel-Saver Belly (Passive Skills)
- Pass the Baton (Passive Skills)

- Mana Burst (Active Skill)
*The name and effect of Mana Wave have been changed.

- Dark Hand (Passive Skills)
*The name and effect of Dark Blast have been changed.

- Existing Pet Skills Improved -
The effects of pet skills learned by pets, including paid pets, will be enhanced.

*Pet skills that have already been learned are also subject to these adjustments.

- Before → After -
- STR+1 → STR+2
- INT+1 → INT+2
- VIT+1 → VIT+2
- AGI+1 → AGI+2
- DEX+1 → DEX+2
- CRT+1 → CRT+2
- Accuracy+4 → Accuracy+10
- Evasion+4 → Evasion+10
- Heal Reward +50 → Heal Reward +250
- MaxHP+75 → MaxHP+150
- MaxMP+25 → MaxMP+50
- Auto HP Recovery +15 → Auto HP Recovery +30
- Auto MP Recovery +5 → Auto MP Recovery +10
- Melee+10 → Melee+100
- Item Recovery +2% → Item Recovery +3%
- Critical Rate +1 → Critical Rate +5

- Before → After -
- STR+2 → STR+3
- INT+2 → INT+3
- VIT+2 → VIT+3
- AGI+2 → AGI+3
- DEX+2 → DEX+3
- CRT+2 → CRT+3
- Accuracy+6 → Accuracy+20
- Evasion+6 → Evasion+20
- Heal Reward +75 → Heal Reward +350
- MaxHP+100 → MaxHP+200
- MaxMP+50 → MaxMP+75
- Auto HP Recovery +25 → Auto HP Recovery +50
- Auto MP Recovery +15 → Auto MP Recovery +30
- Melee+20 → Melee+200
- Item Recovery +4% → Item Recovery +5%
- Critical Rate +2 → Critical Rate +10

- Pet Skill Level Up System Implemented -
We will implement a system where having up to three pets with the same skill in your party increases the skill level to a max SLv3.

- Pet Party Example -
Pet A: Spell Boost
Pet B: Spell Boost

The player will be able to use Spell Boost SLv2 from the shortcut.

- Applicable Skills -
- New Pet Skills
- Existing Pet Skills

- Existing Pet Skills -
- Vampire Blow, Aid, Assault
- Provoke, Hard Hit, Evasion
- Protection, Homing, Dual Blow
- Self Healing, Spell Boost, Double Attack
- Sonic Boom, All Around, Large Shield
- Quick Turn, Life Charge

- Pet Skills with No Change at SLv1 Cap -
- Escape, Hide Attack, High Cycle
- Pass the Baton, Bait Toss, Coin Toss

- Introduction of New Pet Skills -
We would like to introduce the newly implemented pet skills.

- Beat Down (Active Skill) -
A technique that delivers rapid, nonstop attacks.
However, the power of each hit is greatly reduced.

- Pet Bless (Active Skill) -
A small blessing from your pet.
Recovers target's HP/MP for a certain time.

- Bait Toss (Active Skill) -
Monsters are lured by the bait and cling to the target.
(This skill gains no benefit from SLv UP)

- Coin Toss (Active Skill) -
Attack the enemy by throwing 1/100 of your Spina (Max 500,000).
(This skill gains no benefit from SLv UP)

- Move Attack (Active Skill) -
A technique for normal attacks while moving.
But attack speed and auto-skill rate are greatly reduced.

- Dragonfall Arrow (Active Skill) -
Releases a powerful blow.
Chance to inflict Dizzy or KO.
Only usable with a Bow equipped.

- Good Breeder (Passive Skills) -
A secret art of tamers.
Allows the power of pets and summons to be drawn out.

- Fuel-Saver Belly (Passive Skills) -
A technique for surviving extreme conditions.
Extends the duration of food effects.

- Pass the Baton (Passive Skills) -
Activates when a pet HP reaches 0 and summons the next pet.
(This skill gains no benefit from SLv UP)

- Mana Burst (Active Skill) -
Launches a powerful mass of magical energy that strikes the target and surrounding enemies.

- Dark Hand (Passive Skills) -
A technique that cloaks the user in dark power.
Grants a slight advantage against Light element enemies.

- Adjustments to Existing Pet Skill Effects -
Below are the details of the effect adjustments made to currently implemented pet skills.

*These changes also apply to skills learned through jobs and to the effects of ◆ Skill Crystas.

- Vampire Blow -
- Damage calculation has been adjusted to scale according to SLv.

- Provoke -
- Effect calculation is now the same as the SLv and effects learned through jobs.

- Evasion -
- Effect calculation is now the same as the SLv and effects learned through jobs.

- Protection -
- Effect calculation is now the same as the SLv and effects learned through jobs.

- Dual Blow -
- Range increases according to SLv.

- Self Healing -
- Effect calculation has been adjusted to scale according to SLv.

- Spell Boost -
- Effect calculation has been adjusted to scale according to SLv.

- Double Attack -
- Effect calculation is now the same as the SLv and effects learned through jobs.

- All Around -
- Effect calculation has been adjusted to scale according to SLv.

- Large Shield -
- Effect calculation has been adjusted to scale according to SLv.

- Quick Turn -
- Effect calculation has been adjusted to scale according to SLv.

- Life Charge -
- Effect calculation has been adjusted to scale according to SLv.
- SLv2 & SLv3 can now be used in party fields.

- About Pet Skill Specifications -
- If a pet skill overlaps with a skill already learned by your character, the pet skill will not be displayed in the job list.
- When the pet skill "Double Attack" is active, certain skills that affect normal attacks or auto-skills may not activate during battle. To resolve this, please go to Main Menu > Character > Job > Double Attack and switch the setting from ON to OFF, or choose "Forget Skill", or place the pet in the Pet Hotel.

- Important Notes -
*The information in this article is based on the specifications at the time of publication.
*Update content is subject to change without notice.